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Thugs come from a wide variety of sources; while a few are born into thuggery, many are former soldiers deemed unfit to serve in the army or peasants thrown off their lands. They become thugs as a means of sustenance. Regardless of their background, they all share a penchant for beating their victims with large clubs.

Special Notes:
Pickpocket: Gain money for attacking your foe. Each strike scores you 1 gold.
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.

Advances from:
Forfremmes til: Banditt
Kostnad:14
HP: 32
Forflytning: 5
XP: 42
Grad: 1
Sinnelag: lyssky
IDAOG Thug
Egenskaper: ripped pocket
(image)klubbe
slag
2 - 8
nærkamp
pickpocket
Resistances:
hugg0%
stikk0%
slag0%
ild0%
frost0%
arkan20%
TerrengForflytningskostnadForsvar
Borg160%
Dypt vann-0%
Fjell360%
Flate140%
Frossen320%
Grotte240%
Grundt vann320%
Kystrev230%
Landsby160%
Sand230%
Skog250%
Soppvokst grotte250%
Sump320%
Ufremkommelig-0%
Utilgjenglig-0%
Åser250%